price : $295.00
the bit reactor is a hardware bit crusher and downsampler. it has no program or cpu, it digitises without software. it takes whatever signal you give it and crunches it up into digital atoms.
we live in an analogue world. but most of the media that we encounter today is digital: an attempt to reproduce real-world signals with a stream of 1s and 0s.
in the realm of modern electronics thereís plenty enough processing power to create a crystal-clear digital copy of pretty much any analogue signal. the bit reactor, on the other hand, explores what can happen
when we take all that processing power and throw it out the window. think of an old atari or nes in all its 8-bit glory and youíll start to get the idea.
there are two main parameters to play around with on the bit reactor: bit depth and sampling frequency. less bits means the signal levels canít be properly reproduced, and this can result in anything from a
fairly subtle to a super-clipped square wave distortion and its associated harmonics. meanwhile the sampling frequency determines the maximum frequency that can be accurately reproduced. as it is decreased, the
higher frequencies present in the input can no longer be accurately recreated. but rather than these frequencies simply being discarded, they reappear at a different, enharmonic frequency due to the phenomenon
known as aliasing. these effects, on their own and in combination, create unique audio artefacts that range from subtle colouring to complete destruction.
the 8 small leds surrounding the middle knob represent the number of bits being used (each led represents 1 bit); as the knob is turned clockwise, more bits are added and more leds are lit.
the sampling frequency increases as the knob is turned clockwise. at the fully anti-clockwise position the sampling frequency will be so low that virtually no note will pass through unscathed.
both of these parameters can be modulated via the cv inputs and the modulation depth is also adjustable for both parameters. modulation is positive, meaning an increase in cv corresponds to turning the knob
clockwise, and vice versa.
finally there is an input level adjustment to provide a small boost or cut as required to get the maximum tonal variance out of the bit crush. to fully exercise the dynamic range of a handful of bits the input
should be high but not clipping. if the input level is low, there wonít be a marked difference when at the lower end of the bit knob. this can be demonstrated by taking a rather extreme example: at 4 bits, the
output is stepped with a resolution of just over 300mv per step. that means that if the input level were 300mvpp, at 4 bits the output would already be a square wave (one step), exactly the same as when using 3,
2, or 1 bit.
on the other hand, an input level that is too high could also be undesirable. the moduleís input has a limiting circuit which caps the signal at 5vpp. with an overdriven input this limiting circuit will already
be distorting the signal before it even gets put through the analog-to-digital converter. the higher the input level, the more it will be distorted. there will be those amongst you, iím sure, who will say Ďand
the problem with that is..?í however if the goal is to only colour the sound with the crushing/downsampling and nothing else, the option is there to cut the input down to size.
now go make some noise!
width: 10hp / 50.50mm
height: 3u / 128.50mm
ptc fuse and diode protected
+12v: < 45ma
-12v: < 12ma
+5v: < 45ma